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About me – Rapapaing
About me
A snazzy picture of me in my wedding.
My name is Oscar Rodriguez. My interests focus mainly on game creation: programming, game design, 2D art and music.
As a computer engineer, my main field...
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Programming – Rapapaing
Collision detection is a fascinating, yet almost entirely overlooked and oversimplified aspect of game making.
In my experience making games, I have found that collision detection, and subsequent coll...
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Games – Rapapaing
Category: Games
I worked for Sega from 2010 to 2015. Most of the games I worked on at first were mobile games with no credits screen, or a credits screen hidden under some menu that nobody ever watche...
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Art – Rapapaing
Category: Art
Well, if you’re into pixel art like me, you will eventually want to draw some kind of landscape. Regardless of whether it’s for a game or a simple illustration, you will end up having to...
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Practical 2D collision detection – Part 1 – Rapapaing
Practical 2D collision detection – Part 1
Collision detection is a fascinating, yet almost entirely overlooked and oversimplified aspect of game making.
In my experience making games, I have found tha...
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Practical 2D collision detection – Part 2 – Rapapaing
Practical 2D collision detection – Part 2
In our last article, we made a very simple program that helped us detect when two circles were colliding. However, 2D games are usually much more complex than...