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Popular pages
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lucasderego
lucasderego What we created in the past ten tutorials obviously isn’t a full game, but it is definitely something to work off of. It allows you to make a full game in C++ without worrying too much abo...
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About | lucasderego
This blog is being made to post all my tutorials on how to make a full game using C++ and SFML. It's part of my Senior Legacy Project at Kamehameha Schools Hawaii, where we're required to create a pro...
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Tutorial #7: Checking and Handling Collisions | lucasderego
Last tutorial, we talked a lot about code design and how to think about things before actually programming them. In this tutorial, we need to do the same thing. We're at a interesting part in the game...
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Tutorial #1: Setting Everything Up | lucasderego
When I first started getting into programming, the hardest part for me was always to get everything set up. Getting everything set up is sometimes just a lot harder than the actual programming you'll ...
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Tutorial #4: Creating The Player | lucasderego
In the last two tutorials, we learned how to handle user inputs and draw certain images. With just that, we can pretty much make anything! It'll be trivial to make a new Player class that can take the...
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Tutorial #2: Creating The Game Window | lucasderego
This should be a relatively short tutorial! All we want to do is create the game window, update and draw it, and be able to close it. If you followed the tutorial on how to set up SFML, you hopefully ...