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dyn4j
A 100% Java 2D collision detection and physics engine. Designed to be fast, stable, extensible, and easy to use. dyn4j is free for use in commercial and non-commercial applications
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dyn4j
AABB,
Ray, etc. used in all the packages. This package also includes a few complementary packages for convex decomposition, convex hull generation, and polygon simplification that are not used inter...
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dyn4j
Version 4.0.0 had a lot of changes to the API to support better extensibility, testability, and maintainability, but the biggest change was the 30-40% improvement in performance. This type of of perfo...
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dyn4j
Distance Joint
The
DistanceJoint class represents a fixed distance between two bodies. The bodies are allowed to rotate freely about the anchor points. The DistanceJoint class can also act like a spr...
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dyn4j
When simulating physical interaction between objects, there are many tradeoffs used to keep performance acceptable for realtime scenarios. The geometry of an object, or it’s shape, is no exception. ...
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dyn4j
This version features a number of improvements to API (and deprecation) and massive performance improvements (30-40%) for large worlds.