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Popular pages
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openFrameworks, a C++ toolkit for creative coding — Android refactoring
Many OpenFrameworks Android apps are composed from a single activity, which derives from OFActivity and allow you to draw GL content in a canvas. This fits most cases. However, sometimes you need...
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openFrameworks, a C++ toolkit for creative coding — OpenGL new features
Transform feedback Transform feedback is a relatively new feature in opengl (present since 4.3 and so not available in macos). It allows to store the output of a vertex, geometry or tessellation...
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openFrameworks, a C++ toolkit for creative coding — glm
OpenGL Mathematics OpenGL Mathematics GLM has become the defacto standard for graphics vector math in C++ in the latest years. It's syntax mimics that of glsl so working with it while working with...
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openFrameworks, a C++ toolkit for creative coding — ofxGui new features
The first post in the series about the new features in the 0.10.0 release, is going to be a short one about the gui. Color picker Up until 0.9.8 editing colors in the gui could only be done by...
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openFrameworks, a C++ toolkit for creative coding — openFrameworks 0.9.0: Multi-window and
OF 0.9.0 Overview Part 1 - Major Changes OF 0.9.0 Overview Part 2 - OpenGL 4.5 OF 0.9.0 Overview Part 3 - Multi-window and ofMainLoop OF 0.9.0 Overview Part 4 - ofThreadChannel and UTF-8 support...
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openFrameworks, a C++ toolkit for creative coding — openFrameworks 0.9.0: openGL 4.5
With openFrameworks 0.8.0, about 2 years ago, we introduced the programmable renderer which started migrating OF from the fixed pipeline onto the newer OpenGL 3 API with support for OpenGL 3.2. With t...