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Amaan Akram | 3D Artist & Developer
This was for Superbowl 2011 and was meant as a teaser for the (then) new upcoming VW Beetle shape. (For those who don’t know, and as I recently found out, Superbowl is the world’s biggest advertising ...
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aaPhysicalSky | Amaan Akram
Physically-based sun light intensity, as a light filter
Wavelengths integrated from 380nm to 750nm at 10nm intervals, using CIE 10-degree observer luminance functions
All resulting units in Candelas p...
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Basic Shader writing theory and practice -- Amaan Akram
asic Shader writing theory and practice
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aaOcean Suite | Amaan Akram
aaOcean Suite
aaOcean Suite v2.6 is an ocean simulation system based on Tessendorf waves for Softimage, Maya, Houdini, Mental Ray, and Arnold.
Most recent stable version can be downloaded from:
https...
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Plugins | Amaan Akram
These trails were generated using velocity vectors on the surface of the aaOcean plugin, a seldom used feature. For this particular example, I have generated just the aft wake but when coupled with a ...
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Personal | Amaan Akram
I used to do a lot of personal artwork. In fact, that is all I did when I first started CG in 1992 until I landed my first job in the UK back in 2002 after being featured in CGChannel/CGTalk. Since th...